![the madmapper rise of the runelords the madmapper rise of the runelords](https://i.pinimg.com/474x/8e/4e/ed/8e4eed599bee0cd58e9ead711b9e10e5--fantasy-map-gaming.jpg)
Burnt Offerings by James Jacobs Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town’s new temple. Orik is ruggedly handsome, with a visage and demeanor that doesn’t mesh well with smiles and laughter. Rise of the Runelords was the first adventure path released in the Pathfinder Adventure Path line and debuted in August 2007. He misses his hometown greatly, despite the fact that little good ever came of living there, and has several half-formed plans to return there some day to face Clegg and perhaps seize control of Zincher’s power for himself. While Orik bears no regrets for murdering the alchemist, he does regret the fact that Clegg Zincher effectively made it impossible for him to continue living in Riddleport. He’s pretty sure that Clegg Zincher, the now-dead alchemist’s powerful brother, still carries a grudge for what Orik did to the alchemist when he discovered, to his horror, that the elixir of love was actually just a cheap ale laced with lavender. After a scam involving a tiefling prostitute, a shifty alchemist, and an elixir of love, Orik was forced to flee town. It’s always been a well-received adventure path, but with the release of the Anniversary Edition, it is now considered one of the best. Orik Vancaskerkin – Knowledge(Local) DC30 My players and I have started our new Pathfinder campaign, Rise of the Runelords. Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Power Attack -2/4 You can subtract from your attack roll to add to your damage. (Str 3), Masterwork Bastard sword, Everburning torch, You have no money!īlind-Fight Re-roll misses because of concealment, other benefits. Skills Acrobatics -4 (-8 jump), Climb +7, Escape Artist -4, Fly -4, Intimidate +6, Linguistics +1, Ride -4, Stealth -4, Swim +6Ĭombat Gear Potion of cure moderate wounds Other Gear 1 Banded mail, Masterwork Heavy steel shield, Arrows (20), Longbow, Comp. Str 16, Dex 13, Con 16, Int 10, Wis 12, Cha 8įeats Athletic, Blind-Fight, Exotic Weapon Proficiency (Bastard sword), Power Attack -2/ 4, Weapon Focus (Bastard sword), Weapon Specialization (Bastard sword) He promises to help the PCs however he can if given his life-this promise is mostly legitimate, as detailed in Development below. Goblin raids on the coastal town of Sandpoint presage a growing danger in the ruin-choked wilderness of Varisia. Morale If reduced to fewer than 5 hit points, Orik throws down his weapons and begs for mercy.
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(Str 3) +5 (1d83/x3)ĭuring Combat Orik relies on his strength in battle, focusing his attacks on taking down one target at a time and preferring to fight with his back to a wall or an ally. AC 21, touch 11, flat-footed 20 (8 armor, 2 shield, +1 Dex)